A Unit is a mobile Object that has abilities, Attacks, and Movement Speed and other properties. (See Unit Properties below)

Contents

Armor

Armor is how damage is amplified or reduced.

Table

Light Medium Heavy Fort Hero Unarmored
Normal 100% 150% 100% 70% 100% 100%
Pierce 200% 75% 100% 35% 50% 150%
Siege 100% 50% 100% 150% 50% 150%
Magic 125% 75% 200% 35% 50% 100%
Chaos 100% 100% 100% 100% 100% 100%
Spells 100% 100% 100% 100% 70% 100%
Hero 100% 100% 100% 50% 100% 100%

External Links

Battle.Net

Events

Actions

Properties

Hidden Units

Units may be hidden and will not respond to queries about what region or area of the map they are in. Hidden units also do not display special effects for most abilities.

Misc

Units die once their hp reaches 0.405 or less. At this point, UNIT_TYPE_DEAD will be added to them.

Problems

A units maximum hp can not be increased through means of triggers. Abilities created in the object editor have to be used.

Retrieved from "http://worldeditor.org/Unit"